EVE Online: "War on the Impossible", Part 3: Ambulation (Eve of distruction)

July 3rd, 2009

and Part Two: Democracy.

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When CCP looked at their game, they realized an overwhelming percentage of their subscribers were male and many people of both genders just could not relate to a game where people primarily identified with a spaceship, rather than a living being. As they continue to try to grow their game, they felt the need to fix the problem, but also did not want to change what made EVE Online so popular.

By design, Ambulation will not change the way people play EVE. They've gone to great lengths to ensure they don't waste their time with graphical representation of functionality already in the game, but instead create new gameplay for those who do wish to get off their ship and see the sights.

Read more after the jump.

Source: www.warcry.com

Contest: Win A Tabula Rasa Box

Richard Garriott's Tabula Rasa is the latest MMO from NCSoft Austin and aims to change the way people think about the genre. Garriott has created a game that combines fast action tactical combat with RPG mechanics and character development in a world full of stories that have moral consequences.

Here on WarCry, we offer you the chance to win one of 20 box copies, to be distributed after the game launches.

Interested? Click below to enter for free.

Source: www.warcry.com

Posted in Eve Online

Contest: IGG Year End Giveaway, Win an iPod or In-Game Prizes! (Creation of Eve)

June 29th, 2009

Pirates of the Burning Sea Beta Key Giveaway, Claim One Now

Pirates of the Burning Sea sets sail early next year, but in the meantime, Flying Lab Software and WarCry offer you the chance to sail those seas as part of their Stress Test. We have 500 Beta Keys to give away between now and November 30, 2007 for the game that lets you live the peg-legged life on land or at seas.

For more information on PotBS, check out Pirates of the Burning Sea WarCry and check back regularly for our reoccurring Q&As every other Monday and our weekly screenshots on Thursdays.

Click below to claim a key.

Source: www.warcry.com

Posted in Eve Online

Warhammer Online: Your Chance To Win A Beta Key! (Eve gallery)

June 23rd, 2009

grant guaranteed access to the Beta in the near future.

Click below to enter. It's free!

Source: www.warcry.com

EVE Online: "The War on the Impossible", Part 2: Democracy

Yesterday, we introduced the coming week of articles based on what we saw at EVE Online Fanfest and today we focus in on our first issue: The Council of Stellar Management. This is CCP's attempt to bring "deliberative democracy" to EVE and in true CCP-fashion, they not only presented their design, but invited a couple people to disagree with them and gave them microphones.

In this article, we describe the system, relate the presentations of Jessica Mulligan and Dr. Richard Bartle, the debate that followed the CCP CEO Hilmar Petursson and then finally our own take on the idea. Enjoy.

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CCP then said the Council of Stellar Management exists within the "physics of the world", not to influence it. This statement though is a direct contradiction to the design presented earlier in the day, where the councilors were to serve as people, not players and to consider whatever the players want, which theoretically could and should include questions of game balance and design.

At this point, Mulligan brought up a theoretical example where the Goon Swarm convinces the council to vote that all ships be replaced with pink ponies. It's patently ridiculous, but not really inconceivable. What would CCP do, she asked. They admitted they would not make such a change, as they would need a good reason why and none could be given. However, they argued this would never happen.

Read more after the jump.

Source: www.warcry.com

Posted in Eve Online

Alliance Tournament VII - Have you got what it takes to be a panel expert? (Eve database)

June 21st, 2009

for full instructions on how to apply and to learn what is expected from our experts. And don't forget: the replays of the last Tournament are on our YouTube channel.

Source: www.eveonline.com

Posted in Eve Online

Albatron to Bundle EVE with their Cards (Eve guides)

June 17th, 2009

New Chronicle: All These Lives Are Fit To Ruin
CCP talks Sabotage. A word that will wake any capsuleer up in the dead of night. Countless lives were lost because one saboteur struck during the heat…
Source: evevault.ign.com

Buying ISK for real money is not allowed!
Buying ISK for real money is a EULA violation and a punishable offence. The ISK being sold usually comes from hacked accounts, exploits and macroing. The ISK sellers have many tricks up their sleeves, such as rigging their websites to place key-loggers on their customers' computers in order to later hack into their accounts and remove the ISK they just sold, and any other items of value belonging to the players, their corporation or even alliance. This is NOT fiction or exaggeration - this is an actual and very recent case.

Do not support this sort of thing by buying ISK!
Source: www.eveonline.com

Posted in Eve Online

Making Our Backside Bigger (Eve of destruction)

June 16th, 2009

's, with 128 GB RAM and two 2.6 GHz six core Xeons (Dunnington) to replace our aging IBM xSeries 3950, with two dual core 3.5 GHz Xeons and 64 GB RAM. This upgrade doubles the RAM of our database servers, but that helps with page cache lifetime and decreases IO and CPU load.

Our old database hardware was not nearing its capacity, however, due to our desire to decrease downtime and our goal to do maintenance and other previously downtime-regulated tasks while EVE-Online is online, we decided that increasing the capacity of our hardware was prudent.

The new database software
Since we are replacing the database hardware, why not replace the software as well. The new database servers run Windows 2008 Server Enterprise x64. The plan is to upgrade to SQL Server 2008 Enterprise x64 SP1 as well, but I will outline that better later in the blog.
Both the old and the new SQL servers run as a 2 node Windows cluster, with a SQL Server failover cluster in active/passive mode. There will be no change there.

Phase 1 - Hardware upgrade
With help from top experts from Microsoft, we created a plan to do both the hardware and software upgrades with a minimum of downtime. The downtime required for the hardware upgrade was actually so minimal that we planned to do it within the regular downtime window. We did the upgrade on Monday, May 11th during the regular downtime, however, due to unforeseen technical problems, the downtime got extended by 20 minutes.

This was accomplished by having the new servers set up with SQL failover clustering, connected to the disk array that was used before we installed the RamSan-500, with the storage laid out in the same way as the live servers. During the downtime we reconfigured our storage, or basically switched the cables so the new servers were connected to the RamSans and the old servers to the old DS4800 disk array. This is an oversimplification to say the least, but this is the essential step that allowed us to do this without an extended downtime.

We are now running on Windows 2008 Server, however we are still running on SQL Server 2005. This will be addressed in the next step.
As a result of this part of the upgrade the time to start the server has gone from ~6-8 minutes to ~2.5-3.5 minutes. We have shortened the startup countdown from 10 minutes to 7 minutes and will likely move it even lower if the startup time stays as it is when we have finished this project.

Phase 2 - Upgrade to SQL Server 2008
As I said in the last section, we didn't upgrade to SQL Server 2008 at the same time as we upgraded the hardware. There are a few reasons for this:

  • Measurability, we want to be able to measure the impact of the Windows 2008 server upgrade on the new hardware individually from SQL Server 2008.
  • Ability to rollback with as little downtime as possible in phase 1. As soon as you attach a database to SQL Server 2008, it cannot go back to SQL Server 2005.
  • Minimal downtime. By splitting up in phases, each step can be fitted within a smaller downtime window.
  • Ability to go back to SQL Server 2005 after running on SQL Server 2008 for a while. I'll go into this below.

We've been doing test upon test that have ensured compatibility and that Eve does not perform worse on SQL Server 2008. We still want to have the option to go back to our old setup without data loss and extensive downtime, as I mentioned above.

To be able to perform the upgrade to SQL Server 2008 and still be able to go back to SQL Server 2005 with not too much downtime and without doubling our storage hardware, we are going to start replication between the new servers and the old server (that are connected to our DS4800) while both servers are on SQL Server 2005.

We will leave this running for some days, just to make sure this works properly, before scheduling a downtime to do an in-place upgrade to SQL Server 2008 on the new servers.

We originally planned to do this upgrade during the daily scheduled downtime period, but we've decided that it's prudent to have the QA department run their dry-runs on the server after we upgrade to SQL Server 2008, just to make sure that everything is 100% okay.

When the servers are back up, the replication will work like nothing happened. If we decide to go back to SQL Server 2005 for any reason, we schedule a downtime and use the plan from phase 1 to go back, with the exception that we need to move the datafiles from the DS4800 array to the RamSans before starting up from SQL Server 2005 and old servers again.

We could then do a storage switch to the new servers on SQL Server 2005 again a few days later after.

Benefits?
The benefits of the upgrade for you are quicker responses from database intensive operations, such as logging in. The shortened countdown after server startup is another obvious benefit as well as the shorter downtime as database jobs that run at downtime take a shorter time to run. However the benefits are mostly in the backend. We, the database administrators, can do more maintenance outside of downtime, leading to fewer downtimes where we have to use the full hour.

It also gives our developers the chance to expose more data through the API and perhaps through other future projects. Reporting for our research and statistic department can also be done in larger part on our live database now.

We can also utilize a new feature of SQL Server 2008 to prevent reporting, websites, maintenance or the API from affecting Tranquility negatively. The feature is called Resource governor and would for example allow us to prevent the API to use more than 10% CPU or 10 GB RAM. It also allows prioritization of workloads, so for example, the websites would have priority over the API while Tranquility would have priority over everything. If we'd have a run-away query on the websites, it would not take Tranquility down. There are more things in SQL Server 2008, like backup and datafile compression, filtered indexes, sparse columns, new date and time data types and other things that we are interested in, but thats outside the scope of this blog.

But you mentioned other hardware upgrades?!
As Mindstar mentioned in apocrypharrrrrdware!, we replaced half of the cluster around Christmas. Around 3 weeks ago we replaced the other half of our sol servers. The new servers have 3.3 GHz Wolfdale CPUs and 16 GB of RAM and replace our old 2.8 GHz AMDs that have 4 GB of RAM. With this upgrade we were able to start running all of our cluster on 64-bit processes, but we had to run 32-bit processes on machines that had 4 GB RAM due to the RAM usage overhead of 64-bit processes.

By now I've overwhelmed you with tech talk and if you've reached this far, you get a cookie.

Source: www.eveonline.com

Warhammer Online: Your Chance To Win A Beta Key!

EA Mythic's Warhammer Online: Age of Reckoning aims takes the concept of Realm vs. Realm combat pioneered in Dark Age of Camelot to a whole new level. WAR boasts next generation graphics and systems and the ability to advance exclusively through a number of PvP game types or by PvE, as the player chooses.

The strength of WAR is its license. The less than serious and popular Warhammer fantasy IP provides an original twist on the typical fantasy setting and permeates every aspect of the game.

This contest provides a lucky ten winners with Beta keys that after entered into your Warhammer Online Beta Center account grant guaranteed access to the Beta in the near future.

Click below to enter. It's free!

Source: www.warcry.com

Posted in Eve Online

New items in the EVE Store (Eve alliance)

June 15th, 2009

, Caldari, Amarr or Gallente mug, or get the whole set if you don't want to favor a single faction. We have also added some patches that you can put on your jacket or backpack or anywhere you'd like really. But unless you are the proud owner of some Minmatar slaves you will have to sew them on yourself.

Source: www.eveonline.com

Posted in Eve Online

Buying ISK for real money is not allowed! (Eve missions)

June 14th, 2009

Patch Notes for Apocrypha 1.2.3

Patch notes for Apocrypha 1.2.3, released 26 May 2009

FIXES

Critical

  • Jumping through a gate will no longer cause the client to lock up.

Miscellaneous

  • The reprocessing window will no longer re-position itself when opened.
  • Several server side issues have been fixed that were causing proxy servers to crash.
  • Database procedures have been optimized for mission spawning.
  • An exception error will no longer be generated when switching between full screen and windowed mode.
  • Source: myeve.eve-online.com

Posted in Eve Online